Researchers at the Faculty of Information, University of Toronto, are developing a process to help make the production of prosthetic legs more accessible for children in Uganda.
Partnered with cbm Canada (an international NGO), Autodesk Research (the research branch of Autodesk, Inc.), and CoRSU (a rehabilitation hospital located in Entebbe, Uganda), the research team is working to speed up delivery of prosthetic sockets for children with lower leg amputations and similar mobility issues.
The research team is led by Professor Matt Ratto and PhD student ginger coons (all lower case), who hope to use 3D scanning, design and printing technology to address the shortfall of available prosthetics for children in Uganda, as the country does not have enough trained prosthetists or prosthetic technicians to fill the need.
Learn more here.
Told through the eyes of students, professors and deans from the likes of Stanford, MIT, University of Illinois, Duke, University of Toronto, Bucknell University, University College London and Cambridge University, among others, Let Me Do It offers a rare glimpse into a radical evolution that may change the way we teach the future leaders of the tech economy. Visit the film's website to learn more.
Engineers Without Borders Canada (EWB) invests in leaders and innovations to create a world free from poverty and inequitable development: a world of dignity and equal opportunity where everyone is able to realize their full potential.
Held at Evergreen Brick Works, the Toronto Mini Maker Faire celebrated the culture of making, crafting, DIY-ing, tinkering, hacking and sharing. It was a weekend where makers of all kinds shared their projects and thoughts. Exhibits on display included robots, laser cutting, letterpress printing, a 3D print gallery and kinetic sculptures.
I visited the Maker Faire at the Brick Works to find out what it means to make things – to be a maker?
This video is about that question. It is about the relationship between people and technology and how they merge through the act of making. Call it “craft in an age of digital fabrication”.
Shot over the summer at a few places and spaces less than one kilometer from my old apartment. It features Cedervale Bridge and Wychwood Barns.
Interactive installations designed to get students looking, thinking, and talking about a museum's stories, images, paintings and artifacts.
Sargasso refers to the vast, tangled floating masses of living matter and cast-off material that drifts at the centre of the Atlantic. The environment within the sweeping atrium of the Allen Lambert Galleria makes a vast canopy, a sanctuary that slowly shifts and floats above the city. The building is no longer an entity of steel, glass, and stone but a participant in a symbiotic artistic event that shapes the nature of the environment itself
The quieter you become, the more you can hear.
"You will leave with some delicious recipes, a full belly and incredible memories of an amazing voyage to the islands. What are you waiting for...come escape the city with us!"
Recently visited girlslearningcode workshop to document how digital natives are learning to engage creatively with technology. ("This is exactly what Girls Learning Code was supposed to be. Actually, it’s better than I ever imagined." said Heather Payne)
For Juan Gonzalez, CEO of fabspaces, getting young people engaged is all about "finding interesting ways to transpose very pragmatic concepts and exercises onto the complex world of technology in which we live." In his teaching, Juan uses an activity-based learning methodology as a foundation to create very engaging, embodied, exercises.
This was shot over a holiday weekend for the social world. For the natural world it was business as usual.
Umwelt: "...An organism creates and reshapes its own umwelt when it interacts with the world..." en.wikipedia.org/wiki/Umwelt